First-person view down a brick factory hall with a yellow overhead crane, red partition screens and stacked crates, rifle with holographic sight in hand.

Early-access launch comingWindows, Linux & Android

First ContactSomething landed. Take it back.

An indie first-person shooter. A private army grabbed what fell from the sky — you go in after it, street by street and room by room.

Launch price, one-time · Checkout opens at launch · Regular updates included

01 — Gameplay

Straight from the game.

Every image here is a frame captured from the current build, HUD and all. Select one to view it full size.

02 — The job

Find it. Hold it. Get out.

  1. Eight levels, real missions

    Follow the signal and recover the intel, then defuse the bomb, hold the uplink or escort the drone out. A level is only done when you walk out.

  2. Walk into the buildings

    Shops, offices, barracks, factory floors. Step through the doorway into furnished rooms — and the fight follows you inside.

  3. Rifle, pistol, then more

    Start with an assault rifle and a pistol, then unlock a sniper rifle and a grenade launcher in the armory. Enemies duck behind cover, peek out and shoot back.

03 — Updates

Buy it once.
Watch it grow.

First Contact is in early access and will keep getting regular updates: new features, new content, fixes and improvements to what's already there.

Updates are part of the game you bought. No subscription, no season pass.

04 — Get the game

First Contact
Early Access

$9.99USD · one-time

  • The full early-access game
  • Regular updates included
  • No subscription

Platforms

Windows
Build in preparation
Linux
Build in preparation
Android
In testing

Purchases aren't open yet. Nothing can be charged on this page. When checkout opens, it will be right here at the same price.

See gameplay first